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PULCHRITUDE
Game Level Design
A game level design created for the 2015 HSC Major Project assessment. Created around the premise that the world has ended and an unnamed protagonist must explore the world to understand the destruction.
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Designed around the idea of nature and mankind finally converging to return the earth to greener pastures.
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Built with CryEngine by Crytek.

Pulchritude
GALLERY
It was a culmination of almost two years of solo work but, in the end, I was extremely proud of the final(ish) product. While i was technically done, the game level needed additional time to exterminate all the bugs. Below is just a few shots of the level design.

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